csawatzky
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61aa93aabd
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various tweaks and now trying to build heatmaps in two different ways
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2026-04-28 17:00:09 -06:00 |
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csawatzky
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f4d1167e4d
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added functions to return the node/cable clicked on all the way up to the parent
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2026-04-23 15:56:59 -06:00 |
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csawatzky
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6cc40e159a
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moved from a general heatmap to a more spatial hot cold point around nodes that the density and brightness are controlled by how far past the threshold the nodes temp is
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2026-04-21 12:24:04 -06:00 |
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csawatzky
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6c87ed03ed
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did some refactoring so the node and cable data is computed in the data layer so that it is accessible by anything in the bin to make way for a heatmap
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2026-04-16 16:27:08 -06:00 |
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csawatzky
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e7ab6a2d76
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working on panning, currently kinda glitchy
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2026-04-13 14:46:39 -06:00 |
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csawatzky
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f5db701d3c
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nodes and labes adjust based on zoom level, colours show based on the bins upper and lower temp limits, working on panning functionality for the camera
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2026-04-13 14:46:20 -06:00 |
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csawatzky
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ee416db013
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cables and noes now render in the bins, the label to show readinds appears when zooming in and inventory using fill percent works, still need to work on top node fill level for cable inventory control, and node heatmap/gradient similar to the bin SVG
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2026-04-10 16:22:48 -06:00 |
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csawatzky
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cb6609bdb1
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built out a simple framework for building 3d objects
an orbital camera and some basic shapes are used to build the 3d bin shell and the flat inventory when using manual or lidar are built
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2026-04-08 09:39:42 -06:00 |
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