changed the heatmap limit to use the grain height
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3 changed files with 489 additions and 525 deletions
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@ -79,9 +79,9 @@ export default function BaseMesh(props: BaseMeshProps) {
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};
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return (
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<group position={position} rotation={rotation} renderOrder={renderOrder}>
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<group position={position} rotation={rotation}>
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{/* Main surface */}
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<mesh geometry={geometry} onClick={onClick}>
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<mesh geometry={geometry} onClick={onClick} renderOrder={renderOrder}>
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{buildMaterial()}
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</mesh>
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