moved from a general heatmap to a more spatial hot cold point around nodes that the density and brightness are controlled by how far past the threshold the nodes temp is
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9 changed files with 493 additions and 26 deletions
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@ -84,7 +84,7 @@ export default function BinShell(props: Props) {
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wireframe= {wireframe}
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metalness={binMetalness}
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position={roofPosition}
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roughness={binRoughness}
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roughness={binRoughness}
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side={2}
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opacity={binOpacity}/>
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{/* bin sidewall - cylinder (open ended for the roof and bottom)*/}
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@ -93,7 +93,7 @@ export default function BinShell(props: Props) {
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colour={binBodyColour}
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wireframe= {wireframe}
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metalness={binMetalness}
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roughness={binRoughness}
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roughness={binRoughness}
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opacity={binOpacity}/>
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{/* bin bottom - cone -OR- circle depending on the bins shape*/}
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{hopperHeight !== undefined && hopperHeight > 0 ?
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