moved from a general heatmap to a more spatial hot cold point around nodes that the density and brightness are controlled by how far past the threshold the nodes temp is

This commit is contained in:
csawatzky 2026-04-21 12:24:04 -06:00
parent 6c87ed03ed
commit 6cc40e159a
9 changed files with 493 additions and 26 deletions

View file

@ -84,7 +84,7 @@ export default function BinShell(props: Props) {
wireframe= {wireframe}
metalness={binMetalness}
position={roofPosition}
roughness={binRoughness}
roughness={binRoughness}
side={2}
opacity={binOpacity}/>
{/* bin sidewall - cylinder (open ended for the roof and bottom)*/}
@ -93,7 +93,7 @@ export default function BinShell(props: Props) {
colour={binBodyColour}
wireframe= {wireframe}
metalness={binMetalness}
roughness={binRoughness}
roughness={binRoughness}
opacity={binOpacity}/>
{/* bin bottom - cone -OR- circle depending on the bins shape*/}
{hopperHeight !== undefined && hopperHeight > 0 ?