finished updating for US tons
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9414e30cea
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16 changed files with 180 additions and 211 deletions
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@ -2,6 +2,7 @@ import GrainDescriber from "grain/GrainDescriber";
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import { cloneDeep } from "lodash";
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import { MarkerData } from "maps/mapMarkers/Markers";
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import { pond } from "protobuf-ts/pond";
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import { getGrainUnit } from "utils";
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import { stringToMaterialColour } from "utils/strings";
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import { or } from "utils/types";
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@ -235,46 +236,14 @@ export class Bin {
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return bpt;
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}
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/**
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* returns the bushels per ton set in the bins settings, if not set will return 1
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* @returns 1 or bushels per tonne
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*/
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public bushelsPerTon(): number {
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//trying to avoid a divide by 0 error by only returning a value greater than 0
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//since to get the weight you divide the current bushels by the bushels per tonne
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let bpt = 1;
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if (this.settings.inventory) {
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if (this.settings.inventory.bushelsPerTon > 0) {
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bpt = this.settings.inventory.bushelsPerTon;
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}
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public grainInventory(): number {
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let grain = this.bushels()
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if(getGrainUnit() === pond.GrainUnit.GRAIN_UNIT_TONNE && this.bushelsPerTonne() > 1){
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grain = this.bushels() / this.bushelsPerTonne()
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}else if (getGrainUnit() === pond.GrainUnit.GRAIN_UNIT_TON && this.bushelsPerTonne() > 1){
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grain = this.bushels() / (this.bushelsPerTonne() * 0.907)
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}
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return bpt;
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}
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/**
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* gets the weight in tonnes (metric) for the grain inventory provided the bushels per tonne is set
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* if it is not set it will divide by 1 effectively returning the bushels
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* @returns grain weight
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*/
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public grainTonnes(): number {
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let weight = 0;
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if (this.settings.inventory) {
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weight = this.settings.inventory.grainBushels / this.bushelsPerTonne();
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}
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return Math.round(weight * 100) / 100;
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}
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/**
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* gets the weight in tons (imperial) for the grain inventory provided the bushels per ton is set
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* if it is not set it will divide by 1 effectively returning the bushels
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* @returns grain weight
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*/
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public grainTons(): number {
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let weight = 0;
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if (this.settings.inventory) {
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weight = this.settings.inventory.grainBushels / this.bushelsPerTon();
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}
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return Math.round(weight * 100) / 100;
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return Math.round(grain*100)/100
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}
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/**
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